Realistic Character for Games with ZBrush

Realistic Character for Games with ZBrush

Description

Learning realistic character modelling is a necessary step towards becoming a character modelling artist for Game and Films. Character modeling artist position is a highly rewarded and demanding position in the Film and Game industry. 

By the end of this course you will be able to model realistic human characters for your portfolio so that you can apply for your dream job.

If you are a freelancer then you can learn this and add a new earning method to your bag.

You are going to be a better artist after completing this course.

If you are a student then this is the best course because it shows you how to model a professional quality character model with a step by step approach so that you can follow along. 

List of Major Components

Let’s see how the course is designed and what’s there for you. There are 15 modules.

1. Introduction

Introduce you with the concept art and course project.  

2. Maya Basics For Beginners

Maya Basics and this is for absolute Maya beginners.  

3. Character Body Modeling in Maya

Learn Maya modeling tools to model character body

4. Jacket, Pant and Hat Modeling

Learn Maya modeling tools to model Jacket and Hat

5. Gloves and Accessories Modeling

Learn Maya modeling tools to model Gloves base mesh

6. Gun Modeling in Maya

you will learn hard surface modelling in Maya by doing a realistic Gun for the character.  

7. Zbrush Basics For Beginners

 Zbrush Basics and again this is for absolute Zbrush beginners.  

 8. Character Body Sculpting

Head and Hand anatomy. How to sculpt realistic Lips, Nose, Eyes and Ears.  

9. Skin Detailing

I am going to reveal how to sculpt photo realistic skin detailing such as pores, fine wrinkles, skin bumps and most importantly how the skin is different in different areas of the face and hand.  

10. Sculpting Hair with Fiber mesh

 using Fiber mesh to create Hair, Beard, Mustache Eye Brows, Eye Lashes and Body Fur.  

11. Detailing the Jacket

I am going to work on the Jacket detailing. In this module you are going to learn how to model torn shirts, Adding wear and tear, Creating your costume alpha and many more things.  

12. Pant Sculpting

 you will learn different types of folds and how to sculpt those folds on the pant, You will also learn Unwrapping UVs in Zbrush , adding Surface textures, stitching details and memory folds.  

13. Shoes Sculpting with Zmodeler in Zbrush

Shoe sculpting with Zmodeler in Zbrush here you will learn to use Zmodeler to model the sole trade pattern, Making the shoe lace with Curve brush and adding stitching to the shoe.  

14. Gun Holster Detailing

In this module you are going to learn sculpt the Gun Holster.

15. Conclusion & Wrap up

in this Final module I am going to conclude and wrap up the course.

Category

Course

Price

9.99$

Format

*.ZBrush
Published at March 26, 2024